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Author |
Thread Statistics | Show CCP posts - 16 post(s) |
Omnathious Deninard
Novis Initiis
1710
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Posted - 2013.10.21 10:53:00 -
[1] - Quote
As 4 months have past what is your view on the loot spew mechinac.
(Post comments about hacking mini-game here.) Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2205
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Posted - 2014.02.20 15:27:00 -
[2] - Quote
CCP Affinity wrote:Steve Ronuken wrote:CCP Affinity wrote:Maximus Andendare wrote:CCP Affinity wrote:We are removing it, hopefully for Summer. Please say you're not trolling us with this post. The hacking game was a great addition; the loot spew was terrible. It's awesome to hear that it's being taken care of. not trolling :) What's going to happen to the implant that affects loot spew? that part of it just removed? Haven't decided yet :) You could change it to a virus strength bonus, increase the skill requirements and cost accordingly though. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2205
|
Posted - 2014.02.20 18:18:00 -
[3] - Quote
Bayta Charante wrote:Salvos Rhoska wrote:Thanks whiners.
Probably loot will be nerfed now, so that you microless fat fingers can finally handle a simple mini-game. I don't understand how they got so much attention. I dont think you under stand how long this has been being asked to be removed.
I will give you a small hint, it started in the testing thread about 1~2 months before Odyssey was released. There was only 1 or 2 testers that liked the loot spew. All the rest said do not ship the feature, the hacking mini-games was enough. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2207
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Posted - 2014.02.23 20:33:00 -
[4] - Quote
probag Bear wrote:Rashnu Gorbani wrote: Will T2 rig prices increase? Or just exploration becomes like mining, only newbies do it because it's worth so much less? It is a viable solo source of income now.
This is the main problem. By making T2 salvage more common, Odyssey made T2 rigs an actually viable choice. The price of T2 med trims fell from 70mil each to 16mil each. The volume traded absolutely exploded across the entire T2 rig market. The number of T2 med trims that Eve players fit each day now is greater than the number of ALL T2 rigs combined together fit per day pre-Odyssey. If you revert loot tables now, you kill the entire industry. And you don't just go back to 70mil T2 med trims. You go even higher, probably above 100mil per T2 med trim, due to the introduction of Capital Rigs, their insane raw material cost, and their relative inflexibility of demand. The T2 rig price has more to do with the fact that after Odyssey the number of active explorers by a factor of 6. Im not sure if this is still true though.
The ease of scanning is what drove the T2 rig market down, not so much the loot tables. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2210
|
Posted - 2014.02.24 14:41:00 -
[5] - Quote
CCP Affinity wrote: I have already said I will not be reducing the loot :) if anything we are looking to increase the quality of the loot.
I respectfully ask you to reconsider this decision. The tables were increased when Odyssey deployed to promote team work and the potential loss of loot for a solo explorer. The player base was able to adapt fairly well and data and relic sites remained a solo activity for the most part and players were able to get the loot they were after still. The increased loot tables and the massive increase of data and relic hackers caused the value of the loot to pummit. This has also caused a secondary effect of damaging the combat site loot values, the a lot of players got tired of the loot spew and the low rewards for data/relic sites, due to the market crash, and moved on to combat sites causing a similar effect. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2282
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Posted - 2014.03.23 12:09:00 -
[6] - Quote
Jeremiah Saken wrote:Quote:The only "elite" thing I really object to putting rats back in exploration sites. Removing rats for data and relic sites was a good thing. We can build fits for exploration only and focus on exploration. For those who want some fights there are combat sigs. It can be even hacking involved in combat sigs (hackable acceleration gates between rooms). Exploration encompasses more than just data and relic sites.
From a game play standpoint removing rats only ensured most explorers were ill prepared if a hostile ship entered the site. From a lore perspective, removing rats from data sites makes no sense as they are still "active" sites with techinology that one should want to protect. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Omnathious Deninard
Novis Initiis
2345
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Posted - 2014.05.14 11:19:00 -
[7] - Quote
CCP Affinity wrote:Blastcaps Madullier wrote:CCP Affinity wrote:We are removing it, hopefully for Summer. Just to clarify, this IS being removed with khronos? :) confirmed. With how releases are being handled will there be more time or opprutinities to work on exploration(both combat and non combat)? -á --á |
Omnathious Deninard
Novis Initiis
2382
|
Posted - 2014.06.04 21:47:00 -
[8] - Quote
Did one data site I ran across in high sec, est 10m.
Looks like it is still just luck of the draw every time. -á --á |
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